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Spooky Door is an adventure game/puzzler that puts you up in a hotel you'd certainly be giving negative stars to on Trip Advisor. Due a successful launch in Canada, Australia, and New Zealand, Spooky Door has now made its debut in UK, USA, and across Europe.<p>Following the story of five kids who find themselves lured into, and then lost inside, a spooky hotel, it's your job to help them find their way out.</p><p>With the use of various tools/items left strewn about, the aim of the game is to find your way across each level by rotating the room's sections. Once you've played through 100 levels you can also make more in the game's Create mode.</p><p>A little like Warp Shift in its mechanics, Spooky Door is now available on iOS and Android for free. Download the game on the App Store or Google Play.</p><p>The big mobile gaming story this week kicked up an inevitable stink, as Nintendo backtracked on its dismissal of free-to-play by forming a strategic alliance with DeNA.</p><p>We covered the initial news, as well as Iwata's claim that Nintendo remained a firm committed to the console business.</p><p>Furthermore, editor-at-large Jon Jordan shared his scepticism about the alliance, and predicted that it is doomed to fail.</p><p>Outside of the all-consuming Nintendo-DeNA news, we wrapped up our serialisation of the So... You Want to Make Video Games ebook and explored the monetisation and top grossing chart position ZeptoLab's King of Thieves.</p>Industry voicesWe published a guest article from Jari-Pekka Kaleva, Senior Policy Analyst in Neogames, arguing that the Finnish games industry is becoming bigger and less fragile, largely thanks to successful 'second round' start-ups.Kongregate's Emily Greer told us that all developers, even indies, should be relying on analytics to help distribute their games.Ahead of him taking the stage at Pocket Gamer Connects Bangalore, we caught up with Mike Bithell to talk Threes, premium, and the potential of India.F2P pioneer and Mobile Maven Jason Citron has questioned the clear separation between Nintendo design and DeNA operation in the new deal, arguing that the two are indivisible in the free-to-play world.Discovery, user acquisition, retention, and monetisationWe updated our regular soft launch feature, running down the best and brightest still undergoing tests and tweaking before full release.We dredged up a particularly prescient opinion piece from days of yore (2013), stating that unless Iwata U-turns on F2P and mobile, Nintendo risks becoming a niche.Our Mobile Mavens chewed over the question on everybody's lips: how will Nintendo games work in a free-to-play framework?Former Bossa Studios CTO Ric Moore has used data analytics to find the "hidden winners" on the App Store - those which most effectively monetise their players.Our Monetizer Mavens told us that retention and engagement, ahead of monetisation, are the real measures of F2P success.Our latest Charticle examined ZeptoLab's King of Thieves, to see how it's faring in the App Store charts across the world.David Zhang, Director of Account Management at Grow Mobile, gave us his 3 essential tactics for successfully monetising players.The IAP Inspector this week scrutinised King of Thieves, particularly the random, gacha-esque nature of its monetisation.We spoke to the CEO of LoopMe about the vast, open, $200 billion mobile advertising market.Game integration drove a 2014 sales rise of 100 percent for Palringo, with revenues for the year totalling $14 million.Rovio announced that its 2014 sales were down 9 percent, largely thanks to a 43 percent decrease in merchandise sales, while game revenues rose 16 percent.Tools & platformsOur serialisation of the So... You Want to Make Video Games ebook concluded this week with the following chapters - Part 4: Build, Part 5: Assets, Part 6: Test, Fix and Publish, and Part 7: Promote and Support.Pocket Arena, a network which allows devs to add social elements to any game, was launched on iOS.The systems in place for determining a game's age rating, or indeed approval to exist on the store, have been tightened by Google.Funding, deals, acquisitions and personnelNintendo and DeNA shocked the industry by announcing a strategic alliance between the two companies, the bottom line of which was that Nintendo characters will be appearing on mobile.Editor-at-large Jon Jordan argued that Nintendo's DeNA alliance is a match made in weakness and doomed to failure.Satoru Iwata was keen to stress that, despite the Nintendo-DeNA alliance, that he and his company have "a stronger passion and vision for the dedicated video game system business than ever before."We spoke to Kim Soares, CEO of Tiny Troopers dev Kukouri, about the studio's pursuit of A round investment.The PocketGamer.biz Jobs Board ran down all the latest openings in the mobile games space, with Unity, Goodgame Studios, Kuju and more looking to hire.Cheetah Mobile has acquired MobPartner, in a deal worth $58 million.A $77 million deal has seen Market Tech Holdings acquire a majority stake in glispa.Nexon and Square Enix revealed that they will be working together to bring the MMORPG Final Fantasy XI from PC and PlayStation 2 to mobile.Helsinki-based Everywear Games, the world's first wearable games studio, has opened following undisclosed investment from Lifeline Ventures and Sunstone Capital. It's also hiring.Former Kabam man Keith Kawahata has joined GREE as Vice President and General Manager of Role-Playing Games.Branding and expansionChillingo has expanded into China, with the studio sharing Shanghai office space with EA - of whom it is a subsidiary.The studio formerly known as TribePlay rebranded as Dr Panda to reflect the success of its flagship series. which boasts over 40 million downloads.EventsUnity is now accepting super early-bird registration and applications from would-be speakers for its Unite Europe conference in Amsterdam from 24 – 25 June.TIGA and SoftLayer will be hosting five free events for developers across the UK on the future of gaming infrastructure.We announced that the next leg of the Pocket Gamer Connects conference tour will be taking place in San Francisco on July 7-8.Final speakers for F2P Summit 2015 announced, including Gameforge's Tim Campbell, Fireproof's Barry Meade, and many others.We presented an overview of what to expect at the East Meets West track of Pocket Gamer Connects Bangalore, including features and speakers.
"Of course, Susan, of course. I can get someone to help me while you are gone."<p>Alright, alright, stay with me here. Shockwork Games will shortly be bringing us Quack Butt, the adorable and probably smelly endless runner.</p><p>
<p>Fans have been calling for it since the Switch launched last year - 'we want an original Pokemon RPG', they said. Well, now it looks like it's finally happening with Pokemon: Let's Go, Eevee/Pikachu.</p><p><p>10tons action RPG Undead Horde was announced for iOS earlier this year following releases on PC and consoles including the Switch back in May. Now we know that the Necromancer simulator, as the developers refer to it, will be heading for Apple Devices on 24th October.</p><p>In Undead Horde you play as a Necromancer meaning that you'll be able to raise the undead. It won't just be limited to people either, the enemies you slay in battle using your reanimated army can also be brought back to life to fight by your side. You'll be limited by exactly how many living undead you can have at a time, though this can be upgraded.</p><p>Your newly raised army will listen to your commands putting their newly restored lives on the line willingly for their leader. If this makes it sound more like a strategy game, there is more to it. You don't have to stand idly by and watch your minions do your bidding. You will also be able to join the fight yourself using various weapons and skills bring adding some action into the mix.</p><p>There's a lot of loot to be found in the game which includes a plethora of weapons for your necromancer to wield in battle amongst his troops. Additionally, there will also be numerous items you can find that give various buffs for the necromancer and his willing minions. These items are all procedurally generated, so there'll be plenty of variation to be found.</p>
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<p>Microsoft’s promising streaming platform, currently known as xCloud, is set to enter a public trial period this October. Some new footage has surfaced where the Corporate Vice President (and head of streaming) Kareem Choudhry and Head of Xbox Phil Spencer go into some more detail about what the long-term plan is with xCloud and how exactly it all works.</p><p>Ultimately, it seems pretty similar to Google Stadia; a gaming platform which allows you to stream high-end games to a variety of internet-connected devices, from your mobile to your desktop PC.</p>
The naked and concealed fiend he covered,It is wise to turn circumstances to good account.