<p>While the first and second days of Tokyo Game Show are only open to press and distributors, the doors are open to everyone at the weekend.</p><p>On these two days, the masses descended upon the site of Tokyo Game Show, Makuhari Messe (peculiarly in neighbouring Chiba prefecture rather than Tokyo) with each influx totalling around 100,000 people on each day.</p><p>Indies and mobile took over this year, grabbing multiple areas across each huge hall. As the only respite from the centre of the crowded show floor, visibility for devs in these areas increased dramatically.</p><p>Meanwhile, the death of handhelds has been greatly exaggerated. Each of the big third-party devs were pushing both core and new franchises on 3DS and PS Vita, even if they were reluctant to share any information detailing western releases.</p><p>Cosplay Collection Night is a regular feature at TGS, and this year didn't disappoint with all manner of high calibre homemade costumes, with my favourites being Chrono Trigger, Persona Q, and Dragon's Crown.</p><p>Nary a yen was left in anyone's pocket by the end of the show thanks to the huge TGS shopping area. Capcom, Square-Enix, Konami, and SEGA all sold exclusive merch that had fans queuing for hours.</p><p>Prices ranged from ¥8,100 for Konami's iDroid iPhone case down to ¥100 for official Puyo Puyo gummy sweets from SEGA. I'm not going to lie - I couldn't resist the Fat Chocobo plush after my recent enamourment with Theatrhythm: Curtain Call.</p><p>Goodies for playing each game weren't as prevalent as previous years, but there was still the odd keychain (La-Mulana EX), plush (Space Pirate Popet), or tote bag (Monster Hunter 4G) to be won if you kept your eye out.</p><p>StreetPassing is as mad as ever in Japan. You can quite easily max out your limit of ten people within a few minutes on the show floor or in one of the waiting areas, and it often looked as if some folks were here just for that.</p><p>It's always a little sad to leave such an eventful show floor in the gaming Mecca of Japan, but at least we've left with a glance of things to come over the coming year.</p><p><p>But hey, at least EGX is kicking off today! Will you be about? Let us know what you'll be playing in the comments below!</p>
<p>What Marvel Puzzle Quest needs is a little more flaming skull. Being a good sport, Ghost Rider will be bringing 100 percent more flaming skull to the game on November 26th.</p><p>He'll come with his own story event titled "Hearts of Darkness" (based on the comic storyline of the same name).</p><p>It will see Ghost Rider, Wolverine, Punisher, and Daredevil heading into hell to stop a nefarious plot by The Hood.</p><p>Oh, and yes, don't worry, Ghost Rider is able to use his trademark Penance Stare in Marvel Puzzle Quest. You'll get to force opponents to face their sins at long last.</p><p>If you want more details on how Ghost Rider has been adapted to Marvel Puzzle Quest then check out this interview with producer Joe Fletcher all about it.</p><p>If you haven't got it yet, Marvel Puzzle Quest is free to download on the App Store and Google Play.</p>
<p>The App Store has a featured section of the front page for promoting premium games, free of microtransactions.</p><p>Called "Pay Once & Play," the section collects what it refers to as "great games with no in-app purchases."</p><p>Games such as 80 Days, Bastion, Threes, Blek, and Thomas Was Alone are included in the line-up.</p><p>As most of us know, "free to play" doesn't often mean what it should.</p><p>A game could be free to download, but require several in-app purchases to access certain items, areas, or even play time.</p><p>Apple has tried to confront some of the confusion surrounding these freemium games in the past.</p><p>A few months ago, it changed the download button on free to play games from one that said "Free" to one that simply stated "Get."</p><p>The "free" label was misleading to some.</p><p>There's nothing misleading about this new featured section of games, though.</p><p>If you're looking for something you only need to pay once to enjoy, check out the App Store's front page now.</p>Farlight 84(beta test)Which fortified her visage from the sun,
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Or sister sanctified, of holiest note,<p>Just in time for the weekend, we've got an interesting soft-launched MOBA for you called Spellsouls: Duel of Legends.</p><p>Officially announced a couple of days ago, Nordeus's Spellsouls is a PvP battler in which you use careful strategy to come out on top after the heat of battle. You'll begin your journey once you've chosen your Spellcaster, collecting and upgrading spells, and unleashing hordes of minions as you go head-to-head against your foes.</p><p>There's also strong deck-building strategy needed as you try to collect the best spells to aid you in battle. The stronger your deck, the higher your chance of winning (and rights to gloat).</p><p>Check out the trailer below for a quick once-over of the game. If you're interested in playing, Spellsouls has soft-launched on iOS in Taiwan, Canada, Croatia, Australia, New Zealand, Norway, Sweden and the Netherlands. If you're not in these countries but want to give the game a go, check out our foreign iTunes guide to get you started.</p>